Meow Jar is easy to start and more tactical than it looks. These tips come from how the game really scores and plays, so you can climb the cat ladder faster.
The cat ladder
Every time two matching cats touch, they merge into the next cat on the ladder. There are 11 cats in all, and each one has base points that you earn when you create it.
| Cat | Base points when you create it |
|---|---|
| Bean | 1 |
| Mochi | 3 |
| Ginger | 6 |
| Smokey | 10 |
| Peach | 15 |
| Tux | 21 |
| Loaf | 28 |
| Chonk | 36 |
| Void | 45 |
| Mega Miko | 55 |
| Cosmic Miko (secret) | 1,000 |
Bean is the smallest cat and the crowned Mega Miko is the one most players are aiming for. The Cosmic Miko is a secret beyond it, and we won't spoil how to find it.
How scoring works
Each merge scores the base points of the cat you create, multiplied by your combo.
- A single merge counts once (×1).
- Merge again right after, in the same chain, and it counts ×2, then ×3, and so on.
- Reach a combo of 3 and Fever starts: points are doubled for about six seconds.
The multipliers stack, which is why one long chain is worth far more than several separate merges.
Tips that actually help
- Aim, then drop. Drag along the top of the jar to aim and let go to drop. The preview shows which cat comes next, so plan the merge for it before you drop the current one.
- Build chains, not single merges. Set up two or three merges that trigger one after another. The combo multiplier is where big scores come from, and a chain of 3 also starts Fever.
- Respect the red line. The pile has to stay under it, and the line moves lower as you level up, so the jar gets smaller as you climb. Don't let the pile hover near it.
- Use Shake and Swap before it's too late. Each game gives you one free Shake jar and one free Swap cat, and you can earn more as you play. Shake settles a messy pile; Swap trades the cat you are holding for the next one.
- Keep your big cats low. A general tip for merge games: park the biggest cats at the bottom, to one side, so the small ones have room to roll together.
- Recover from a close call. If the pile climbs over the line and you manage to pull it back down, you earn a Close call bonus (except in Zen mode).
Pick the right mode
- Classic: climb as far as you can, relaxed or against the timer.
- Adventure: 45 puzzle levels in 4 worlds, with goals like yarn balls to unravel.
- Daily Jar: the same cats in the same order for everyone each day, so it is a fair way to compare scores.
- Power Jar: every cat has a power, such as bouncy, heavy or magnetic.
- Zen: no game over, just calm merging. Good for practising chains.
Daily missions are free practice
Daily missions ask for things like a Combo ×2, ×3 or ×4, or triggering Fever. Chasing them is a good way to practise the chains that score the most.
Quick answers
How do you start Fever in Meow Jar?
Chain three merges in a row to reach a combo of 3. Points are then doubled for about six seconds.
How many cats are there in Meow Jar?
There are 11 cats, from Bean up to the crowned Mega Miko and the secret Cosmic Miko.
Is Meow Jar free?
Yes. Meow Jar is free, with no account and no in-app purchases, and it plays offline. There are no banners or forced ads; from version 1.3 you can choose to watch a short video for a bonus.
Read next
Try it yourselfMeow Jar is free on Google Play.
